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Greenway T, Photoshop for 3d Artists: Previz, Texturing and Post-Production, V1 (3DTotal Publishing 2011)
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Kitagawa M and Windsor B, MoCap for Artists: Workflow and Techniques for Motion Capture (Focal 2008)
——, MoCap for Artists: Workflow and Techniques for Motion Capture (Focal 2008) <http://www.vlebooks.com/vleweb/product/openreader?id=Worcester&isbn=9780080877945>
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McKinley M, The Game Artist’s Guide to Maya (SYBEX 2005)
——, The Game Artist’s Guide to Maya (SYBEX 2005) <https://www.dawsonera.com/Shibboleth.sso/Login?entityID=https://idp.worc.ac.uk/oala/metadata&amp;target=https://www.dawsonera.com/shibboleth/ShibbolethLogin.html?dest=http://www.dawsonera.com/depp/reader/protected/external/AbstractView/S9780782150537>
——, The Game Artist’s Guide to Maya (SYBEX 2005) <https://ebookcentral.proquest.com/lib/worcester/detail.action?docID=267251>
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